Massive Monster’s critically acclaimed roguelite, Cult of the Lamb, has unveiled a significant new update, titled Unholy Alliance, marking its third major expansion since the game’s debut. Released in August, this update introduces a host of new features and improvements, most notably the long-awaited addition of local co-op gameplay.
Originally launched in 2022 and published by Devolver Digital, Cult of the Lamb places players in the role of a charismatic lamb who, under the guidance of a formidable deity, is tasked with establishing and nurturing a cult. This role involves not only managing the daily needs of the cultists—such as food, shelter, and sanitation—but also embarking on perilous quests into the game’s dungeons to confront various Bishops and fulfil the deity’s demands.
The Unholy Alliance update builds upon the game’s foundation by introducing local two-player co-op mode. This new feature allows players to experience the game’s rich mechanics together, with one player controlling the titular Lamb and the other assuming the role of the Goat. Cooperative gameplay extends to dungeon exploration, participation in minigames such as Knucklebones, and the joint management of their cult.
In addition to co-op functionality, Unholy Alliance brings a variety of new elements designed to enhance the player experience. Among these are new relics and tarot cards, some specifically tailored for cooperative play, offering enriched strategic options and further deepening the gameplay.
One of the more intriguing aspects of this update is the introduction of new follower traits. The behaviour of cultists has become even more unpredictable, with traits such as insomnia, incarceration, and loud snoring now part of the cult dynamics. Followers sent on missions may return either inspired or deeply traumatised, adding an additional layer of complexity to managing the cult’s morale and wellbeing. Furthermore, while previous updates established certain social dynamics within the cult, the new update introduces a spectrum of relationship models among followers, including polyamorous tendencies and heightened jealousy, which could significantly affect gameplay strategies.
The Unholy Alliance update also expands the cult’s infrastructure with two new buildings: the Nursery and the Knucklebones arena. The Nursery allows players to accommodate up to three baby cultists, who will contribute valuable fertiliser for crops until they mature. The Knucklebones arena introduces a daily challenge where players face off against a single follower, with outcomes influencing the follower’s experience and progression.
Incorporating a range of quality-of-life improvements and new quests, the Unholy Alliance update provides both returning players and newcomers with ample reasons to revisit their cult compound. The addition of cooperative play, alongside the enriched follower interactions and new building structures, promises to enhance the overall experience and longevity of the game.
As Cult of the Lamb continues to evolve, the Unholy Alliance update underscores Massive Monster’s commitment to expanding and refining the gameplay experience. Players can look forward to further developments as the team continues to build on the game’s unique blend of whimsical horror and strategic management.
In conclusion, Cult of the Lamb’s latest update not only revitalises the gameplay with fresh features and cooperative options but also deepens the complexities of its cult simulation. As the game progresses, it will be fascinating to see how these new elements shape player experiences and strategies in the coming months.